The students of upper cycle have to develop a Final Project of Degree when finalizing the upper studies, with the end to integrate the knowledges learned of transversal way by the development of a videogame, integrating the diverse disciplines that work, the modeling, animation, programming, VR and AR interaction.
Our video game studio is based on the idea of choosing the best project for our students to bet on their integral development and facilitate their path to the world of work. From the training center, we offer the opportunity to work with our audiovisual and video game producer, to enrich and perfect their project with the intention of becoming a video game powerful enough to be marketed in the market, thanks to the allocation of hours and effort throughout a year providing possible improvements and training with all expenses paid.
In addition, it should be noted that the teaching-learning process to which they can access when carrying out this project leads them to another opportunity for professional success in the sector, thus ensuring the improvement of the contents ( of animation, modeling, design, VR, AR and MR, etc.) specifying with something relevant to them and therefore offering contextualized and competence-based learning. Therefore the main branches of the Studio are the Incubation of Projects of students of end of Degree and the Production of audiovisual initiatives destined to the commercial market.